19th Century Imaginations - Characters in wargames for ...

文章推薦指數: 80 %
投票人數:10人

19th Century Imaginations - Characters in wargames for imaginary nations. Ever since Tony Bath\"s Hyboria Campaign (see Rudi Geuden\"s great ... Monday,April15,2013 19thCenturyImaginations-Charactersinwargamesforimaginarynations EversinceTonyBath\"sHyboriaCampaign(seeRudiGeuden\"sgreatpageonthetopic),theideaofgeneratingpersonalitiesforthevariousrulersandpersonalitiesinthefictionalkingdomsanempiresinvolvedinwargaminghassortof"stuck". OneofthethingspointedoutinthethreepartarticleontheHyboriaCampaignoveratHillCantonsisthatTony\"scampaignneverwasaroleplayingcampaign,andalthoughthesettingwasfantastic,therewerenonon-earthlyelementstoit(noovertmagic,nospellcasters,nofantastyraces,etc). Thismakesit(asitalwayshasbeen)theperfectUr-exampleofahistoricalfictionbasedwargamingcampaignfromafantasysetting,butwithoutfantasyelements. Youknow-Imagi-Nations.ThenalongcameRolePlayingGames,wherecreatingcharactersbecameascientificart(oranartisticscience,butwhatever-yougettheidea). Lotsofcreativity,yes,butalsolotsandlotsofrulesandstructure.Forawargamingcampaignsetting,however,Idon\"tbelieveyouNEEDtoknowtheminutiaeofallthat,inordertohavecompellingcharacters. Ashortrundownofcapabilitiesandmotivesisallthatisrequired. ThesystemthatHowardWhitehousedevisedforhisterrificgameofBritishImperialforcesvs.theforcesoftheMahdi-"Sciencevs.Pluck"isperfect. Itgivessomebackgroundtothecharacter,anindicatorofgeneralexperience,andsomespecifictraits.Andstill...SinceIDOhaverole-playinginmybloodIthinkitmightbenicetoseewhatspecificseachcharactermighthave. SoIhavebeenthinkingaboutarole-playingsystem(ithastobesimple,relativelyspeaking)thatmightfootthebill.Thefirstthatcomestomind,especiallygiventhatIamdealingwiththesecondhalfofthe19thcentury,isofcourseSpace:1889,thatwonderfultourdeforcefromFrankChadwick,backwhenoneofthegreatestgamingcompaniesofalltimewasstillinexistence-GameDesigner\"sWorkshop. Thestrengthsofthesystemare(1)itissimple,(2)ifindividualcombat(forduels,orassassinations,orwhatever)isrequired,thenitiseasytoadjudicate,(3)itismadefortheVictorianMilieu,and(4)ItdoeshaveaniceNPCmotivationgenerator. Infact,IhaveusedSpace:1889charactergenerationinconcertwiththatfoundin"Sciencevs.Pluck"inthepast,anditworksextremelywelltogether. Thedrawback-sincetheskillsystemandstatisticsystemissosimple,therejustsimplyaretoomanysimilaritiesamongthecharacters. Still,itmightwork,itmightwork.Thesecondonethatcomestomind,istheD6system,especiallyclosetotheoriginalWestEndGamesversionoftheStarWarsRole-PlayingGame. Thisworkswell,hasanicesystemthatIlike(anditisnotTOOmuchdifferentfromtheSpace:1889adjudicationsystem,nottoocloseeither,makingitanicealternativetoconsider)forskillsandcombat,andiseasytounderstandcharactersfrom,evenifyouarenotconversantintherules. However...Thisonewouldrequirealotofworkonmyparttocreatecharactertemplates,Ithink.I\"llhavetotakeacloserlook.Oneoftheneatthings,however,isthevastnumberofdifferentsettingsthattheD6systemhasbeenappliedto,notleastofallthemarvelousPulpgamesthatPeterSchweighoferandhispublishingcompany,GriffonPublishingStudio.Finally,thethirdonethatcomestomindisagamethatisbasedonaculturalworldmuchlikethatlate19thcentury,albeitinapuresciencefictionenvironment. ThatisClassicTraveller(ormoreaccurately,ClassicTravellerasithasbeenre-envisionedandre-packagedbyMongoose). ThisonehasallthecharactertypesIneed-Armyofficers,Navyofficers,Spys,Nobles,Diplomats,Barbarians,Scientists,etc. Ithasagreatstat/skillsystem,andawonderfullynon-complicatedsystemforskillsandcombat. Unfortunately,inherentintheskillsystem,areanumberofdifferentskillsthatareSpecificallyforhigh-techsciencefictionsettings(thisisappropriate,ofcourse). And,thereisnottheclearcutpersonalityattributegeneratorthatexistsforbothSpace:1889andSciencevs.Pluck. However...sinceneitherofthosesystemshasanythingtodowiththeactualstatisticorrulessystem-thecouldeasilybetransplantedtoTraveller.So-whichonetopick? AsSherlockHolmeswouldputit,thisisdefinitelyathree-pipeproblem. I\"llgetrightontosmokingthosepipes,andcomeupwithasolution,andthenstartpostinghereonmydecision,alongwithsomegamechartstomakewhicheverIchooseworkfortheBalkaniangamesIworkon. Postedby cturnitsa at 1:12PM Labels: 19thcentury, imaginations, roleplaying, wargaming 1comment: JonathanFreitag said... Chuck,IagreewithyourconclusiononWhitehouse'sSCIENCEVSPLUCK.Whitehouseprovidesanexcellentfoundationforanalt-historycampaign.Anotheroptionfora19thCenturycampaignisHensley'sFIELDSOFHONORwargamerules.Althoughoutofprint,IseeitfrequentlyoneBay.FoHprovidestelescopingbattlerulesaswellascampaignruleswithappendicescoveringmostofthe19thCenturyconflicts.Leaders(andtheirsubordinates)aregivenattributesandpersonalitiescanbetrackedthroughthecareersaLEGACYOFHONORroll. April15,2013at2:30PM PostaComment NewerPost OlderPost Home Subscribeto: PostComments(Atom) FigurePictures MexicanAmericanWarfigures FilesforCastlesandCrusadesCampaign HouseRuleSkillSystem(weaponandnon-weapon) AboutMe cturnitsa Viewmycompleteprofile Followers BlogArchive ►  2021 (3) ►  January (3) ►  2020 (7) ►  November (1) ►  May (1) ►  March (3) ►  February (2) ►  2019 (3) ►  November (1) ►  March (1) ►  January (1) ►  2018 (12) ►  November (3) ►  October (1) ►  August (3) ►  July (2) ►  April (1) ►  March (1) ►  January (1) ►  2017 (27) ►  December (1) ►  September (1) ►  August (1) ►  July (2) ►  May (1) ►  April (11) ►  March (5) ►  February (1) ►  January (4) ►  2016 (35) ►  November (10) ►  October (17) ►  August (1) ►  May (2) ►  April (1) ►  March (4) ►  2015 (21) ►  December (1) ►  November (5) ►  October (4) ►  September (3) ►  August (1) ►  June (1) ►  May (3) ►  April (2) ►  January (1) ►  2014 (15) ►  November (5) ►  July (1) ►  June (2) ►  February (2) ►  January (5) ▼  2013 (76) ►  December (4) ►  November (11) ►  October (7) ►  September (3) ►  August (8) ►  July (6) ►  June (10) ►  May (3) ▼  April (6) 19thCenturyImaginations-FictionalNavalForces WargamingWednesdays-Currentprojects TravellerTuesdays-BonusEdition-19thCentury... TravellerTuesdays-ChangestoCharacterGenerati... 19thCenturyImaginations-Charactersinwargames... 19thCenturyImaginations-RulesforNavalBattles ►  March (7) ►  February (8) ►  January (3) ►  2012 (50) ►  December (11) ►  November (13) ►  October (8) ►  September (4) ►  August (3) ►  June (4) ►  April (2) ►  February (4) ►  January (1) ►  2011 (11) ►  July (4) ►  February (3) ►  January (4) ►  2010 (59) ►  December (4) ►  November (11) ►  October (2) ►  September (2) ►  August (3) ►  July (2) ►  June (5) ►  May (12) ►  April (10) ►  March (2) ►  February (1) ►  January (5) ►  2009 (75) ►  November (8) ►  October (8) ►  September (5) ►  August (4) ►  July (3) ►  June (10) ►  May (6) ►  April (8) ►  March (9) ►  February (11) ►  January (3) ►  2008 (145) ►  December (3) ►  November (12) ►  October (14) ►  September (8) ►  August (22) ►  July (7) ►  June (14) ►  May (25) ►  April (18) ►  March (21) ►  February (1) GamesI'veplayedlately SelectGamingBlogs BlueDevil88 BoardgameGeek BoardgameReviewsbyJosh CampaignsofGeneralWilliamAugustusPettygree DerAlteFritz DinofBattle Dragonsfoot Egyptoid'sGamingBlog Emperorvs.Elector Gisby'sGamingBlog HeritageHistory HillCantons IndiaWargamers KelroyWasHere MacPhee'sMiniatureMen Miros'Blog NotJustOldSchool OldDominionMilitarySociety Polyversal-SciFiWargaming TheMiniaturesPage ThirdPointofSingularity TooMuchLead ValleyoftheOldOnes VintageWargaming WhatwouldPattonDo Yehuda



請為這篇文章評分?