Creating an OpenGL Context (WGL) - OpenGL Wiki
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You should know what a window handle (HWND) and a device context (DC) are, as well as how to create them. This is not a tutorial ... CreatinganOpenGLContext(WGL) FromOpenGLWiki (RedirectedfromCreatinganOpenGLContext) Jumptonavigation Jumptosearc
延伸文章資訊
- 1Getting-started/Creating-a-window - Learn OpenGL
The first thing we need to do before we start creating stunning graphics is to create an OpenGL c...
- 2GLFW: An OpenGL library
GLFW is an Open Source, multi-platform library for OpenGL, OpenGL ES and Vulkan development on th...
- 3Creating an OpenGL Context (WGL) - OpenGL Wiki
You should know what a window handle (HWND) and a device context (DC) are, as well as how to crea...
- 4Getting-started/Hello-Window - Learn OpenGL
Next, we create the main function where we will instantiate the GLFW window: ... We have to tell ...
- 5Getting Started - OpenGL Wiki - Khronos Group
Appropriate Windows driver websites: ... Without drivers, you will default to a software version ...